Ahg-za-haru
From NexusWiki
Ahg-za-haru is the common name for one of the Elder Powers. He (or, more correctly, it) is the personification of insanity and is aligned with evil.
It is from Ahg-za-haru that much of the power granted to Dark Oppressors and Wyrm Masters is derived, as the concept of "slavery" also falls into his celestial portfolio. Ahg-za-haru is the patron of greed, jealousy, hatred, and irrationality.
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[edit] Trappings
[edit] Language
The cult language of Ahg-za-haru is a descendant of Ohrmurrah called Ohrm-Agh. It is a clipped tongue, and sounds nothing like its predecessor. The written form of the language is exceedingly simple, and useful only for the most elementary of concepts.
[edit] Symbol
The symbol for the cult is a mashed and modified form of the Ohrmurrah glyphs for "insanity" and "oneness" (thus, being one with irrationality).
[edit] Shrine
Ahg-Za-Haru's shrine is at 47, 6, Stygia.
[edit] Gifts
The gifts granted by Ahg-Za-Haru to his cult members are:
- Unstable Apparition - Weapon attacks targeted against the cultist have a chance to be misdirected and strike another character in the location.
- Mask of the Traitor - Cultist appears "purple" to characters who are members of a faction that is hostile to the cultist's.
- Raw Insanity - Grants immunity to Demoralize, Weaken, Dragon Fear, and Insanity. Cultist is also not affected by Terrifying Aspect.
- Inflict Insanity - Touch Attack. Inflicts a 5 minute "insanity" effect on a character target. Afflicted targets have a 75% chance to mistarget or to move incorrectly. Costs 5 AP, 20 MP, 20 HP.
[edit] Favor
Favor can be gained or lost through the actions of a cultist.
[edit] Increase
The following actions are known to gain favor for Ang-za-haru cultists:
- Killing a non-Ahg-za-haru cultist.
- Killing a pet of a non-Ahg-za-haru cultists.
- Poisoning a non-Ahg-za-haru cultist.
- Cursing a non-Ahg-za-haru cultist.
[edit] Decrease
The following actions are known to lose favor for Ang-za-haru cultists.

