Food
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In Nexus, food and drink can be found in abundance for those who know where to look. When a character wishes to find something to eat, they turn to one of the many restaurants, bars, nightclubs, schools, taverns, inns, or supermarkets. The consumption of food and drink tracked through the Leaderboards and badges are awarded at each level of ingestion. Food and drink also provide an alternative source of healing, which reflects the body's natural replenishment ablities.
Dark whispers hint at the true presence of these items is meant for inebriation and gorging in order to satisfy Gluttony, and point to the rampant competitions as proof of such claims. Seraphs, however, dispute this, stating that these items are meant to be consumed in moderation in order to balance out the body's needs. Certain philosophical texts raise more questions about the presence of food and drink in Nexus rather than how it should be consumed. Regardless, the abundant presence of food and drink found around Nexus cannot be disputed, and the usefulness of such items cannot be denied.
Currently, the food and drink found about Nexus are:
Ambrosia
This is a gelatin-like substance that radiates a dim light. Eating this will heal a small amount of damage. This is a one-use item.
Weight: 1
Number of Uses: 1
Healing: 3 Hit Points - See also Healing/Medical Items.
Apple
This is an amount of fruit.
Weight: 1
Number of Uses: 1
Healing: 3 Hit Points - See also Healing/Medical Items.
Banana
This is an amount of fruit.
Weight: 1
Number of Uses: 1
Healing: 3 Hit Points - See also Healing/Medical Items.
Bottle of Bourbon
A bottle of alcohol.
Weight: 1
Number of Uses: 1
Healing: 2 Hit Points - See also Healing/Medical Items.
Secondary use: Bottles of Alcohol may be set up for Target Shooting. Any character may pick up bottles of alcohol that have been set up as targets.
| Drunk | ||||||||
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Bottle of Champagne
A bottle of alcohol.
Weight: 1
Number of Uses: 1
Healing: 2 Hit Points - See also Healing/Medical Items.
Secondary use: Bottles of Alcohol may be set up for Target Shooting. Any character may pick up bottles of alcohol that have been set up as targets.
| Drunk | ||||||||
|---|---|---|---|---|---|---|---|---|
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Bottle of Egg Nog
A bottle of sweet, eggy milk.
Weight: 1
Number of Uses: 1
Healing: 2 Hit Points - See also Healing/Medical Items.
Secondary use: Bottles of Alcohol may be set up for Target Shooting. Any character may pick up bottles of alcohol that have been set up as targets.
| Drunk | ||||||||
|---|---|---|---|---|---|---|---|---|
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Bottle of Fermented Blood
A bottle of alcohol. Drinking this will heal a small amount of damage. It is a one-use item.
Weight 1
Number of Uses 1
Healing 2 Hit Points - See also Healing/Medical Items.
Secondary use: Bottles of Alcohol may be set up for Target Shooting. Any character may pick up bottles of alcohol that have been set up as targets.
| Drunk | ||||||||
|---|---|---|---|---|---|---|---|---|
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Bottle of Mead
A bottle of fermented honey
Weight: 1
Number of Uses: 1
Healing: 2 Hit Points - See also Healing/Medical Items.
Secondary use: Bottles of Alcohol may be set up for Target Shooting. Any character may pick up bottles of alcohol that have been set up as targets.
| Drunk | ||||||||
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Bottle of Paradise Nectar
A bottle of alcohol. Drinking this will heal a small amount of damage. It is a one-use item.
Weight: 1
Number of Uses: 1
Healing: 2 Hit Points - See also Healing/Medical Items.
Secondary use: Bottles of Alcohol may be set up for Target Shooting. Any character may pick up bottles of alcohol that have been set up as targets.
| Drunk | ||||||||
|---|---|---|---|---|---|---|---|---|
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Bottle of Port
A bottle of alcohol.
Weight: 1
Number of Uses: 1
Healing: 2 Hit Points - See also Healing/Medical Items.
Secondary use: Bottles of Alcohol may be set up for Target Shooting. Any character may pick up bottles of alcohol that have been set up as targets.
| Drunk | ||||||||
|---|---|---|---|---|---|---|---|---|
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Bottle of Rum
A bottle of alcohol.
Weight: 1
Number of Uses: 1
Healing: 2 Hit Points - See also Healing/Medical Items.
Secondary use: Bottles of Alcohol may be set up for Target Shooting. Any character may pick up bottles of alcohol that have been set up as targets.
| Drunk | ||||||||
|---|---|---|---|---|---|---|---|---|
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Bottle of Scotch
A bottle of alcohol.
Weight: 1
Number of Uses: 1
Healing: 2 Hit Points - See also Healing/Medical Items.
Secondary use: Bottles of Alcohol may be set up for Target Shooting. Any character may pick up bottles of alcohol that have been set up as targets.
| Drunk | ||||||||
|---|---|---|---|---|---|---|---|---|
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Bottle of Tequila
A bottle of alcohol.
Weight: 1
Number of Uses: 1
Healing: 2 Hit Points - See also Healing/Medical Items.
Secondary use: Bottles of Alcohol may be set up for Target Shooting. Any character may pick up bottles of alcohol that have been set up as targets.
| Drunk | ||||||||
|---|---|---|---|---|---|---|---|---|
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Bottle of Whiskey
A bottle of alcohol.
Weight: 1
Number of Uses: 1
Healing: 2 Hit Points - See also Healing/Medical Items.
Secondary use: Bottles of Alcohol may be set up for Target Shooting. Any character may pick up bottles of alcohol that have been set up as targets.
| Drunk | ||||||||
|---|---|---|---|---|---|---|---|---|
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Bottle of Wine
A bottle of alcohol.
Weight: 1
Number of Uses: 1
Healing: 2 Hit Points - See also Healing/Medical Items.
Secondary use: Bottles of Alcohol may be set up for Target Shooting. Any character may pick up bottles of alcohol that have been set up as targets.
| Drunk | ||||||||
|---|---|---|---|---|---|---|---|---|
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Bottle of Vodka
A bottle of alcohol.
Weight: 1
Number of Uses: 1
Healing: 2 Hit Points - See also Healing/Medical Items.
Secondary use: Bottles of Alcohol may be set up for Target Shooting. Any character may pick up bottles of alcohol that have been set up as targets.
| Drunk | ||||||||
|---|---|---|---|---|---|---|---|---|
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Candy Bar
This is a bar of chocolate.
Weight: 1
Number of Uses: 1
Healing: 1 Hit Point - See also Healing/Medical Items.
Can of Black Beans
This is a can of preserved food.
Weight: 1
Number of Uses: 1
Healing: 3 Hit Points - See also Healing/Medical Items.
Secondary use: Cans may be set up for Target Shooting. Any character may pick up cans that have been set up as targets.
Can of Chicken Soup
This is a can of preserved food.
Weight: 1
Number of Uses: 1
Healing: 3 Hit Points - See also Healing/Medical Items.
Secondary use: Cans may be set up for Target Shooting. Any character may pick up cans that have been set up as targets.
Can of Chili con Carne
This is a can of preserved food.
Weight: 1
Number of Uses: 1
Healing: 3 Hit Points - See also Healing/Medical Items.
Secondary use: Cans may be set up for Target Shooting. Any character may pick up cans that have been set up as targets.
Can of Creamed Corn
This is a can of preserved food.
Weight: 1
Number of Uses: 1
Healing: 3 Hit Points - See also Healing/Medical Items.
Secondary use: Cans may be set up for Target Shooting. Any character may pick up cans that have been set up as targets.
Can of Green Beans
This is a can of preserved food.
Weight: 1
Number of Uses: 1
Healing: 3 Hit Points - See also Healing/Medical Items.
Secondary use: Cans may be set up for Target Shooting. Any character may pick up cans that have been set up as targets.
Can of Peaches
This is a can of preserved food.
Weight: 1
Number of Uses: 1
Healing: 3 Hit Points - See also Healing/Medical Items.
Secondary use: Cans may be set up for Target Shooting. Any character may pick up cans that have been set up as targets.
Can of Preserved Meat
This is a can of preserved food.
Weight: 1
Number of Uses: 1
Healing: 3 Hit Points - See also Healing/Medical Items.
Secondary use: Cans may be set up for Target Shooting. Any character may pick up cans that have been set up as targets.
Can of Tomato Soup
This is a can of preserved food.
Weight: 1
Number of Uses: 1
Healing: 3 Hit Points - See also Healing/Medical Items.
Secondary use: Cans may be set up for Target Shooting. Any character may pick up cans that have been set up as targets.
Can of Vegetable Soup
This is a can of preserved food.
Weight: 1
Number of Uses: 1
Healing: 3 Hit Points - See also Healing/Medical Items.
Secondary use: Cans may be set up for Target Shooting. Any character may pick up cans that have been set up as targets.
Chunk of Salted Meat
This is a chunk of meat. Something about it smells... familiar. Eating this will heal a small amount of damage. This is a one-use item.
Weight: 1
Number of Uses: 1
Healing: 3 Hit Points - See also Healing/Medical Items.
Christmas Cookie
This is a festive sugar cookie.
Weight: 1
Number of Uses: 1
Healing: 1 Hit Point - See also Healing/Medical Items.
Field Rations Pack
This is a package of preserved food.
Weight: 1
Number of Uses: 1
Healing: 3 Hit Points - See also Healing/Medical Items.
Handful of Strawberries
This is an amount of fruit.
Weight: 1
Number of Uses: 1
Healing: 3 Hit Points - See also Healing/Medical Items.
Kiwi
This is an amount of fruit.
Weight: 1
Number of Uses: 1
Healing: 3 Hit Points - See also Healing/Medical Items.
Lemon
This is an amount of fruit.
Weight: 1
Number of Uses: 1
Healing: 3 Hit Points - See also Healing/Medical Items.
Lime
This is an amount of fruit.
Weight: 1
Number of Uses: 1
Healing: 3 Hit Points - See also Healing/Medical Items.
Orange
This is an amount of fruit.
Weight: 1
Number of Uses: 1
Healing: 3 Hit Points - See also Healing/Medical Items.
Peach
This is an amount of fruit.
Weight: 1
Number of Uses: 1
Healing: 3 Hit Points - See also Healing/Medical Items.
Pear
This is an amount of fruit.
Weight: 1
Number of Uses: 1
Healing: 3 Hit Points - See also Healing/Medical Items.