Enchant Item

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Enchant Item
Purchase
Class(es)

Wizard

Prerequisites

None

CP Cost 30
Use
MP Cost 15 + (10 * number of enchantments)
AP Cost 20
Effect(s)


You are capable of binding magics into items, making them more powerful and useful.

This skill allows the character to imbue many items with magical properties. The amount any one item can be enchanted depends on the item itself. This skill requires a great deal of Magic Points and becomes more difficult the more an item has been enchanted.

See Enchantment for more information.

The Eternal Soldier tried to walk out the door with his armour and all his weapons, but couldn't quite manage to lift them all at once, much less actually swing at anything.

A Seraph, wandering by, suggested he lift weights.

A Divine Champion suggested he learn to use large items from the environment.

A Wizard, however, pulled a simple golden amulet out of his pocket that would do everything the armour had been able to do.

Wizard Skills
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