Extended Minor Ward Versus Good

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Extended Minor Ward Versus Good
CP Cost 8
MP Cost 10
Base Success 100%
Effect(s)
  • Creates a protective ward against the entrance of good Mortal characters for eight hours.
  • The ward can absorb up to 200 points of damage.


Extended Minor Ward Versus Good is a spell.

This spell will erect a minor protection ward. Mortal characters of good alignment will not be able to enter the location while the spell is active. This spell lasts for a long period of time.

This spell is considered a Location Buff Spell.

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