Locations Purgatorio
From NexusWiki
This page lists the terrain and building types located in the plane of Purgatorio
[edit] Bridge
It is made of rusting steel and crumbling concrete - the salt air has not been kind to it. The wind is rushing loudly over its surface and you can hear its cables strain faintly.
[edit] Burnt Land
The entire area here has been blasted and charred by some great heat. The ground is a cracked charcoal beneath you.
[edit] Chain
This entire area is but a single link in an enormous iron chain. It floats within the void, swaying slightly. You can hear metal grind upon metal, and flakes of rust are everywhere.
Chains serve as bridges between many of the major islands in Purgatorio. They are old and decrepit, so the cost of walking is doubled to 2AP.
[edit] Clockwork Tower
The rooms within the tower are filled with strange clockwork devices of impenetrable purpose.
Don't forget to check out the tapestries.
Locations: (23,90), (22,77), (22,71), (75,22)
[edit] Cottage
The interior of the cottage belies its primitive and simple exterior. It is actually quite cozy and uses an interesting floorplan that allows for a central fire pit.
[edit] Damned Library
Several large bookshelves and iron tables are here. Ambient light is provided by magical candles that float above the tables but beneath the ceiling.
The demonic equivalent to a library.
[edit] Desert
The lack of humidity here is oppressive. The sand beneath you is constantly shifting and stings in the wind.
[edit] Dry Grasslands
This area has obviously been left to the wild. The grass here has died and turned a golden yellow.
[edit] Ebony Tower
This is a squat, dark tower constructed of a jet-black stone that is slippery to the touch. Intricate and arcane engravings have been carved into all available surfaces. A faint, unsettling humming can be heard (or perhaps felt?) coming from the stonework. The interior here is swathed in red and black velvet and the trappings are of a decent quality. Inside, the place thrums with power, however, and creates a mild nausea.
Items including guns, melee weapons and armour can be repaired here.
Locations: (06,26), (44,18), (37,24), (35,26), (45,27)
[edit] Euphoria Asylum
The inside of this building consists of a single large room. Spread about the area are several beds made of marble that appear surprisingly comfortable despite the material used in their contstruction. Lining one wall are several cabinets and chests, and a large firepit is centered in the room.
A place of tranquility and relaxation.
Locations: (17, 96)
[edit] Field
This is area is obviously intended for growing large quantities of vegetables and the like. However, the soil is fallow.
[edit] Forest
This area is thick with all manner of trees and shrubs.
[edit] Forgotten Apartments
The stairwell here is cluttered and dirty. The apartments are a bit on the small side but evoke a sense of emptiness and desperation.
[edit] Forgotten Bar
There are several small tables and chairs as well as a long counter here. The bottles behind the bar are all empty. A pool table is in the corner, but it is covered in a thick sheet of dust.
[edit] Forgotten Church
There is a large domed ceiling here, but the worship area is eerily empty: there are no religious trappings whatsoever.
[edit] Forgotten Corner Store
Several low aisle shelves here have been ransacked. Packages of preserved foods have been thrown everywhere. Upon examination, the cans and boxes are empty, despite being sealed. A videogame stands in a corner - it is chirping and obviously receiving power from somewhere, despite not being plugged in.
[edit] Forgotten Factory
The area inside consists primarily of a single large room filled with dirty and dust-covered machinery, rusted and heavy.
[edit] Forgotten Fire Station
This place feels empty and forboding, without joy or excitement. All equipment here feels sterile.
[edit] Forgotten Gas Station
The booth is very cramped. There is a non-working security camera system here and a rack with several packs of cigarettes.
[edit] Forgotten Gunstore
Dust covered gun cleaning and maintenance tools line the shelves here. The weapons and ammunition are locked up. Some of the locks have been broken. In the back of the shop is a firing range.
[edit] Forgotten Hospital
The halls of this building are painted a bland, near-white green that has grown dirty through disuse. Most floors are populated with rooms containing exotic-looking, non-functional machinery that reveals itself to be mere plastic casings upon examination.. The emergency waiting room area smells like old books.
[edit] Forgotten House
This is a three-bedroom house with a typical layout. The decor here is staid and spartan. The kitchen is stocked with empty cans and boxes..
[edit] Forgotten Junkyard
This area looks very treacherous. Shards of broken glass, rusted metal, and old tires abound.
[edit] Forgotten Library
Books are stacked haphazardly everywhere. Several archive shelves have been knocked over.
[edit] Forgotten Mall
Several shops are found here. Everything feels empty, however, and the air smells dry and dusty.
[edit] Forgotten Military Base
This area is spartan, and what furniture there is here is simple, metal, and rusting. Dust covers everything.
An abandoned military base, a good place to find weapons.
Locations: (43, 33), (43, 34), (44, 33), (44, 34), (45,34)
[edit] Forgotten Museum
The wide halls and large rooms here are stocked with interesting artworks and historical artifacts. The glass casings are covered in a thin sheet of brown grime and dirt has been tracked everywhere.
A museum long since forgotten by all of the living.
Locations: (62,87), (63,87), (35,25), (36,25), (34,28)