Freemasons

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Freemasons
In-Game Link: Freemasons
Founder: Guye
Alignment: Good
Membership Policy: Open, No Multis
Level: 14


[edit] Faction Overview

The Freemasons is a Good aligned faction which welcomes all characters and classes within its walls.

Freemasonry; With the decline of cathedral building, some lodges of operative masons begun to accept honorary members to bolster their declining membership... and from here, "Freemasonry" was born, not to build "cathedrals", but to build "cathedrals of men", and "the cathedral of the whole world"... it is the "speculative masonry", adopting the rites and trappings of ancient religions, orders, sects, the occult, and chivalric brotherhoods.

Working together for the bigger picture.

Rules

  • No killing in the SH. Accidents do happen and if an accidental kill is made it is compulsory to send either a faction invite message or a credit message apologizing.
  • Revenge killing is not acceptable and is a ban able offense.
  • Do not kill in the Vaults of Enlightenment next to our SH. This area is to be protected. If you would like to hunt please get off plane.

Additional Guide Lines

  • Non cultist healers please leave the cult healing for the cultists.
  • Healers, please heal the evil members in the SH before all others.
  • Pet killing is allowed but please clear this with the pet master first.
  • Pets should be set to passive with one exception

For a full set of rules please click here.


[edit] Background and History

- A Humble Beginnings - The Freemasons started with a merry band back in April this year comprising of Guye, Buddy Holly, Spoonman, Muroki and Steven Segal. There was a Rocky start for the new faction but the start of the faction coincided very closely with Straylight and with new areas the Stonghold was first set up at 2,12 Nimbus. Trouble was quick to arrive for the masons and The Marauders who had also set up no less than 3 squares away declared war and destroyed the flag shield twice in almost as many days. With some diplomatic means Army of the Way came to the rescue and purged the marauding menace from Nimbus and all was well in the grand lodge of Nimbus once again. Army of the way was also the first alliance of the masons.

The next few months saw steady growth in the faction and the first few raids. The marauders were hit first to reclaim flags and then a number of factions in Northcamp were hit including; The Pack, The legion, O wants at 1400 ward and The Sewer Rats. The legion returned fire but were overwhelmed by the increasing numbers in the SH. They did however reclaim their flag. The Northcamp alliance was formed and the Freemasons would be their first primary target. The Sewer Rats, Transmitigated Afterlife Party, O wants a ward and The Regulators made a joint effort to try to take the masons, however the Freemasons were about to raid and caught the Alliance in their attempt. A lucky victory for the Freemasons.

- Publicity Stunt - The next landmark in the Freemasons was a stunt. A small raiding party destroyed the ward at the Legion and declared peace to the largest of the Northcamp Alliance factions. Peace was reciprocated between both factions and the publicity stunt went down well with some of the Legion members as they hit and healed the masons members for XP.

- A Debt Repayment - A little while later Freemasons were able to help with their alliance with Army of the Way when no less than 3 factions came for the disciplined faction. A number of masons were able to help with the onslaught of evil factions and the Army stood strong. However this would prove detrimental to the Masons and a number of evil faction who had previously ignored the masons were now angry and hungry for blood. The masons were hit first by The demons next door and in the next few weeks saw a number of evil factions come for the masons flag.

- A New Home - Around this time the Privateers of the Elder sign had moved out of the Clockwork tower at 3, 13 and Lithium had moved in. With the Freemasons growing at an ever increasing rate a deal was struck with Lithium and a house swap was arranged and an Alliance formed. Some members of the Freemasons now spend considerable time searching for the Lore found in the Tower.

- A Nimbus Alliance - During the next couple of months the nimbus alliance was formed with 6 Core factions comprising of the Freemasons, Army of the way, Invisible Danger, Celestial Defense Force, Apocalypse Now and The Vanir. Two Successful Monster hunts followed with very quick deaths of both the Troll and the Iron Juggernaut. Plans were made for a Nimbus alliance Haldos hunt. The hunt was set, swords were sharpened and bows were restrung but the plan was scuppered when Oblivion Squadron declared war on Nimbus. The war continues to this day but Oblivion Squadron are weakened and failing in their resolve. The Nimbus Alliance is proving to be a powerful force in the nexus.

- The Future and a Word or Warning - The Freemasons currently have 90+ members with raids at least twice a week. This faction is for like minded people. If you don't like what we do, don't join. Many people do like what we do within the walls of our Sh and the growing membership reflects that.

For questions please ask in the irc channel #freemasons

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