Heal

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Heal
Purchase
Class(es)

Shepherd

Prerequisites

None

CP Cost 20
Use
MP Cost 1 MP/1 HP
AP Cost 1
Effect(s)
  • User may spend MP to heal other characters.


You are able to use your association with the Holy forces to heal injuries to other beings.

This ability allows you to heal other characters. The number of Hit Points healed is directly equivalent to the number of Magic Points you spend. It is not affected by faction or survivor bonuses.

In addition to healing Hit Point damage, this ability also cures various status ailments, including the Defiler's Poison.

Note: There is a maximum limit of 30 MP expended per heal attempt.

Note: You cannot perform healing on yourself.

The Shepherd found her leaning against the wall, cradling the spot just under her breast where crimson nectar came gushing out in violent spurts.

“How is it?”

“It hurts.” she said, her face contorting in agony.

He knew how dire the situation was, the Myrmidon had lost a lot of blood and the cut was frighteningly close to the heart. It was in situations like these where performing a lengthy surgery wasn’t an option.

He leant beside her and placed an open palm on the point of injury.

“Ready?”

The girl nodded and braced herself as he pulled back his hand before thrusting it forward in one swift push. She blinked, he was applying pressure on the wound but the pain just simply vanished. When he pulled his hands away, there was blood but the wound had closed up completely.

“We’re done.”

“T-That’s it?” she asked him, expecting more.

“Is it still painful?”

“No, not anymore… Than-“

“I wasn’t talking about the wound.” he told her, cutting her off.

She turned to stare at the corpse of the person she had just killed in self-defense. “He was… my boyfriend.”

“It’s sad, no? That we can’t heal everything.”

Shepherd Skills
Personal tools
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