Immune

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An immune status grants the character to completely nullify damage of a certain type. Unlike Damage Soak, immunity causes the damage taken to become zero and not just reduced. There are various items and skills which can provide an immune status.

[edit] Potions

Drinking potions offers temporary immunity versus a specific damage type. The duration of the effects generally lasts for 5 hours (except in the case of Fire Resistance which lasts 1 hour). This duration will cut short in the event of death.

[edit] Innate

These are permanent abilities which are intrinsic to the class. With the exception of the Advocate (which may lose their abilities should their Alignment fall from Good), there is no way to disable these immunities.

[edit] Skills

These are abilities which are granted through skills. Some are on all of the time, others require a toggle activation, and there are skills which may require a specific trigger to work.

[edit] Special

[edit] Table

Immunities
Type Slashing Piercing Bludgeon Ballistic Fire Cold Electrical Acid Holy Unholy Death Magical Nexal
Advocate X
Cloak of Hoarfrost X
Cloak of Holy Radiance X X
Cloak of Lightning X
Cloak of the Carbon Core X X X X
Cloak of the Tornado X
Cloak of the Vengeful Fire X
Fire Resistance X
Infernal Frenzy X X X
Lich X
Potions X X X X X X
Revenant X

[edit] See also

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