Improved Critical
From NexusWiki
| Improved Critical | ||||
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You are more adept at achieving critical strikes.
This ability improves the Myrmidon's chances of landing a critical hit, to 10% instead of 5%.
She’d been sitting on the wall watching the two of them fight for a few minutes now. The Myrmidon hit hard but the Paladin’s armour held firm against onslaught. As the two continued to trade blows, she observed that this fight had been over before it had even begun...
Watching her approach the Paladin stopped cleaning the blood from his blade and gestured to the body on the ground with it. “Think you can do better? Your friend here was strong, but this…” he said, tapping on his breastplate, “this was stronger.”
“I think I can teach you a thing or two, Angel,” she replied calmly.
Advancing cautiously at first the Paladin suddenly rushed toward her, lunging forward with his sword outstretched. Stepping back she easily dodged the clumsy attack and with one deft movement, severed the Paladin’s hand at the wrist.
As he fell to his knees, howling in agony and clutching at the bloodied stump, the Myrmidon stepped forward and raised her sword again. “Strength has nothing to do with it. Sometimes a little finesse is all you need. Here endeth the lesson.”
Her second blow was swift, sharp and mercifully short...
Enhanced Senses || Focused Attack || Improved Critical || Meditation || Strong Attack || Super Reflexes || Weapon Mastery
