Judgemaster

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Judgemaster
Skill: Summon Judgemaster
Pet Class: Lightspeaker
Hit Points: 80
Magic Points: 40
Action Points: 50
Attack Chance: 40%
Damage: 10 (Holy)
Defensive Bonus: 5%
Movement Cost: 3
Summon Cost: 30

This creature is a large, human-shaped thing devoid of any facial features. It appears to be made of white marble, brass, and clockwork elements. A faint whirring of gears can be heard coming from its body. A faint glow seeps between various seams in its casing. It carries a large sword made entirely of light.

A Judgemaster is a Pet that is summoned by the Lightspeaker skill Summon Judgemaster. Judgemasters are extremely powerful pets and will only attack characters of evil alignment

Judgemasters only attack characters of evil morality, unless the Lightspeaker has the Fanatical Soldiers skill, then the Judgemaster will also attack characters of neutral morality. Judgemasters also can detect and attack invisible characters.

If a Judgemaster is stolen by a Dark Oppressor through the use of Touch of Corrupted Loyalty, it becomes known as a Sinmaster. Its damage type is changed to Unholy, and it loses its targeting restrictions.

Judgemasters can be improved with the skills Soldiers of Purity and Soldiers of Might.

Judgemasters summoned with Soldiers of Purity have the following stat modifications:

  • Damage increase of +3
  • Attack percentage increase of +10%
  • Hit Point increase of 20 points
  • Magic Point increase of 10 points
  • Action Point increase of 20 points
  • Movement cost is reduced to 1 AP / Square

Judgemasters summoned with Soldiers of Might have the following stat modifications:

  • Damage increase of +1
  • Attack percentage increase of +5%
  • Damage type is changed to Magical
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