Minor Ward Versus Good

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Minor Ward Versus Good
CP Cost 6
MP Cost 5
Base Success 100%
Effect(s)
  • Creates a protective ward against the entrance of good Mortal characters for 2.5 hours.
  • The ward can absorb up to 200 points of damage.


Minor Ward Versus Good is a spell.

This spell will erect a minor protection ward. Mortal characters of good alignment will not be able to enter the location while the spell is active.

It is considered a Location Buff Spell.

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