Ranged Combat
From NexusWiki
| Ranged Combat | ||||
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You know how to use most ranged weaponry, such as firearms, better than the average person.
This skill increases attacks made with all ranged weapons by 25%. This skill also affects ranged spell attacks, including Area of Effect spells.
He knew a little bit about guns. He didn't remember where the knowledge had come from - not surprising, when he could barely remember his own name, and woke up every morning not recognizing his own features.
But he knew that guns were powerful weapons, in the right hands, and so he hoarded them. Shotguns, pistols, even a sleek bolt-action rifle scrounged from the military base he woke up in one morning, but never saw again.
And occasionally, when he found someone weak and wounded and alone hiding inside a house, he would use his guns. He would practice, taking careful aim at their sleeping forms, eyes wide with malicious glee as he pulled the trigger. He missed, more often than not. But he was getting better. Once, he killed a solitary angel, emptying every weapon he carried into its unnatural flesh, laughing aloud in triumph and madness when his last bullet made the blood flow red and thick and mortal from its divine white neck.
He only knew a little bit about guns.
But he knew enough to know that he liked them.
Dodge || Engineering → Structural Engineering || First Aid → Medicine → Surgery || Hand to Hand Combat : Boxing | Martial Arts → Advanced Martial Arts || Hide → Advanced Hide || Lockpicking || Melee Combat → Advanced Melee Combat : Expert Blade Combat | Fencing || Planar Protection || Ranged Combat : Archery → Advanced Archery | Long Arms → Advanced Long Arms | Small Arms → Advanced Small Arms | Thrown Weapons → Advanced Thrown Weapons || Repair Item : Armorsmithing → Advanced Armorsmithing | Bowyer → Advanced Bowyer | Gunsmithing → Advanced Gunsmithing | Smithing → Advanced Smithing || Search → Research || Sense Magic || Sense Morality → Psychometry || Strength → Stamina || Swim
