Spell Combat
From NexusWiki
| Spell Combat | ||||
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You are better capable at aiming your ranged combat spells.
This ability increases the character's chance to hit with ranged and area of effect spells by 20%.
The Void Walker closed in on a Sorcerer he'd been stalking, eager to earn another soul for his dark masters. Sorcerers had two flavors of spell, as he saw it. Accurate spells that would do little damage to his unholy form, or powerful ones that he could dodge like the flowing voids which spawned him. When he made his presence known with a burst through a doorway, however, a massive blast of magical energy ripped into him with blinding speed. 'Just a fluke," he assured himself, "He won't be hitting me again." Several staggering spell impacts later, the Void Walker quickly decided to hunt other targets in the future. "Perhaps ones with less command of the mystic arts." he thought, as bursts of lightning chased his soul into the void with deadly accuracy.
Alchemy || Cast Spell → Transcribe Spell || Heal Self || Infuse → Flag Warden : Tap Ley Line || Sorcerer's Might || Spell Combat → Battle Magic
Absolve Suffering || Alchemy || Cast Spell || Energize || Heal || Prayer || Purify → Flag Warden || Spell Combat → Battle Magic
Alchemy || Cast Spell || Corrupt → Flag Warden : Salt the Earth || Dark Heart || Demoralize || Poison || Spell Combat → Battle Magic
