The Stepping of the Corner

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The Stepping of the Corner
Purchase
Class(es)

Void Walker

Prerequisites

None

CP Cost 30
Use
MP Cost -
AP Cost 1/15 minutes in Void
Effect(s)
  • Allows user to walk through inside walls.
  • Allows user to ignore locked doors.
  • Allows user to walk on Void.
  • Allows user to walk on water.


Through your understanding of evil, you are able to pass through walls and enter any building or location simply by walking through the corners.

No door, lock, or barrier can prevent the Void Walker from entering a location. The Walker has the ability to walk through any wall, regardless of whether or not he can see what is on the other side. He may simply step through the walls. This ability does not grant the Void Walker the ability to cross magical barriers and Wards, however.

This ability allows the Void Walker to pass through barricades at will. Further, the character gains a new option to enter or exit buildings, which allows him to bypass doors entirely.

The Map Pane, showing how it looks with Stepping of the Corner
The Map Pane, showing how it looks with Stepping of the Corner
When inside a building, additional options on the map appear indicating where the Void Walker can Corner Step to. If the area is not visible to the character (e.g., past the walls), then the location is listed as "Unknown" and the movement button will say "Corner Step." Clicking on this will move the Void Walker through the wall to that location. If the new location is also a building, the Void Walker will appear inside the building. If not, he will appear outside.

If the character could not otherwise move to an unknown location, the "Corner Step" button will not appear.

Movement with this power costs the same as any other movement: 1 Action Point.

Void Walkers can also walk through void with this skill. It is not flight, and uses the same number of Action Points as moving through "regular" terrain. However, while "void walking," the character will spend a single Action Point every fifteen minutes. Thus, a Void Walker can log out while walking the Void, but will not accrue Action Points while doing so.

Void Walkers can also walk over water in similar fashion to Water Breathing, but will use 1 Action Point for each square moved.

Humming a tune under his breath, the Void Walker strolled through a solid brick wall without hesitation. Electrical wiring and water pipes rippled through his body until he emerged on the other side, into a large room full of mortals. Laying about on improvised cots and old matresses, most were nursing wounds or repairing weapons. The room fell silent as he cleared his throat and produced a razor from his coat.

In a voice like bubbling tar, the pale abomination spoke. "Ladies and gentlemen, you may scream now if you'd like."

Void Walker Skills
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