Talk:Clockwork Blade

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Is the innate 10% to-hit bonus the base accuracy? --WildChild 11:16, 23 November 2006 (CST)

No. All Attacks have a base 10% to-hit rate. Anything designated as a bonus adds to that. So, if an attack has a 10% to-hit bonus, it will have a 20% to-hit rate without any other skills adding to it. -- Odd Starter A 18:55, 23 November 2006 (CST)

Hey, I'm new. So, if I wanted to create a fiction entry for Clockwork Blade, I could just make one, right? Or is there some process I have to go through? --User:Cleon24769 12:16, December 3 (PST)

There is a process on the official forums.--Jorm 14:22, 3 December 2006 (CST)

The Grand Unified Weapons Armor and Spell Table lists this as 10 (Magical) while this page says 8 (Magical). Could someone who knows which is correct fix the other one?--Francois Martineau 22:14, 28 March 2007 (CDT)

Fixed GUWAST, 8 is correct according to Changelog. --Brizth T A 01:32, 29 March 2007 (CDT)

This weapon is innate, does this mean it does not decay? --Gdogg 10:32, 8 June 2007 (CDT)

Yes, it does not decay. In fact, it's not even an "item" in your inventory, it simply shows up in your Combat Actions as a usable attack after you purchase the skill. --'Ivan 10:54, 8 June 2007 (CDT)


Is this affected by Lesser/Greater Smite, Strengthen, Strong Attack, Elite Attack, Infinite Attack, or Eye of Clockwork Precision? - Metnik 03:24, 13 January 2008 (CST)

Of course, yes. --Teksura 06:22, 13 January 2008 (CST)

Where'd that picture come from? It's pretty good.--Dalmund 18:12, 21 July 2008 (CDT)

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