The Merry Men

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Caution: The owner of this page states that it may or may not be factual and/or unbiased, and so should not be considered 'Neutral Point of View'. As such, only the creator of this page - or others, given permission - may edit it.


The Merry Men
In-Game Link: The Merry Men
Founder: The Rogue
Alignment: Neutral
Membership Policy: Open, No Multis
Membership: About 50
Karma: 188
Level: 8
Contact: Forum

Contents

[edit] Who Are We?

We are a collection of rogues and rapscallions modeling ourselves on Robin Hood's men of old. We protect who we want and fight for our own sense of justice, whether that mean crossing swords with angel or demon.

[edit] History

First being born in the depths of the Downtown area, the Merry Men were a small group of people, often hiding in office buildings while trying to maintain their own duty to defend the weak and poor. This didn't work to well, until we managed to get a sorcerer. We set up our headquarters in the Downtown area and proceeded to fight. Not much really happened, except for our members growing stronger. After gaining about 10 members or so, we were raided by Can of Worms, who killed us and took our standard in late July. We gathered our forces, and moved just outside the Ragged Philanthropists fortress.

After recruiting a bit more, we launched our first raid. A raid on Robot Mafia. It was an easy raid, and we managed to take their flag with only 3 members attacking. A landmark in Merry Men history. The Robot Mafia's era of oppression of the weak and poor was over.

A week later, we launched a raid against Fight Club. We caught them with their pants down, and took their standard with relative ease.

Soon we saw a budding crime facility called "SYNDICATE" move right next door to us. This had to be stopped, so we proceeded to march on the mafias stronghold and crush their evil works, revoking their stronghold.

These raids set us up as a level 4 faction, allowing us to have a stronghold permanently, and so we moved into Jonestown where we reside today. Since then we have been raided, but have never had our standard taken.

[edit] December 2006

  • After waiting three months, gathering supplies and growing stronger, The Merry Men successfully raided The Brotherhood and Random Shocking Violence, with heroics from The Rogue, who broke in and pulled a victory out of the RSV stronghold from what most certainly seemed like a loss.

[edit] January 2006

  • Deatheat3r, a member of NRA Nutjobs decided to begin raiding the Merry Men stronghold everytime a Merry Man killed a Nutjob, ignoring the huge number of Merry Men who die at the hands of the much more numerous Nutjobs. In response for our humble request for some reason, the Nutjobs declared the Merry Men hostile, and seemed surprised when we began getting raided 2-3 times a day from their members, seeing nothing wrong in preying on a faction one quarter the size.

Around this time, one of our higher ranking members was hacked by a so-called friend. Most members of the faction were banned. In a cruel twist of fate, the Nutjobs picked just this time for their latest attack, easily taking the flag from the few who survived the purge.

Within two days, the Merry Men had returned to their former strength of 30 members and established a new Stronghold in the South of Vine.

[edit] Enemies and Allies

The Merry Men have made some good friends and enemies in their travels.

[edit] Allies

  1. MFD
  2. Crystalmir Corporation
  3. All Your Souls
  4. Ragged Philanthropists

[edit] Enemies

  1. Fight Club
  2. Can of Worms
  3. Monty Python's Flying Circus
  4. The Robot Mafia
  5. Smart Mart
  6. Friend Computer's Finest

[edit] Recruitment Policy

Please, if you wish to join us, just join our faction. Safe access and Forum privileges will be allowed once you register on our forum.

Visit our Forums!

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