User:Jorm/PendingChanges
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Contents |
| Nexus War Changelogs |
| Pending Changes | GA 1.4.* (current) | 1.3 | 1.2 | Beta 1.1 | Beta 1 | Late Alpha | Early Alpha |
Pending Changes
Note To Readers
Not every change is listed here. Further, anything included here is often an abbreviated description of a change. It would be unwise to assume that because something written here says "A is true" to assume that B is also true as well: the two do not follow.
For example, saying "Character can search and go over their encumbrance" does not automatically mean "characters can now be griefed by people just giving them crap to push them over the top of their weight limit." In this case, A is true; B is not. I don't feel it essential to write out every implication of every change because it would be too voluminous and, frankly, pointless to anyone who isn't involved with the testing team.
That said, nothing written here is gospel and may be changed or removed at any time.
Straylight (Version Number TBD)
General
- Visual redesign of the entire application and game.
- Many error messages are now contextual, and appear next to the field that has the error.
- Many form elements now include a "what's this?" rollover.
- Global nav now indicates connected character.
Login/Register/Etc
- Each section is now pulled out to its own page.
Character Management
- Character list page now sorts without a server round-trip.
- Character profiles are now broken up into tabs and screens.
- Character personal description field now indicates remaining characters.
Faction Management
- Faction profiles are now broken up into seperate tabs and screens.
- Faction and faction rank names now obey the same logic as character names.
Game Interface
- Massive game interface changes.
- Removed the Enhanced Interface from the game.
- Basic game interface now does a minor "ping" that updates occupants, items, status effects, messages, and vital statistics.
- Occupants and local items are now pulled into their own panes.
- Characters and pets in the occupants pane now have "action" rollovers.
- Status Effects are pulled into their own pane.
- These also include the duration (either AP or time) remaining.
Message Pane Overhaul
- All messages are saved for all time.
- Last 10 "read" messages are included upon connect/reload to provide context.
- Messages are updated via ping.
- The "speak" action is now integrated with the message pane.
- Message pane has a set size, which can be changed via controls.
Tabs
- Pets, Spells, and Inventory tab can now sort without a server roundtrip.
- Pets tab now indicates number of pets out.
System
- Completely rebuilt the way the game saves everything.
- Saving is now fully-stateful.
- Rollbacks now revert fully to last save tick.
- This should significantly reduce lag.
- Saving is now fully-stateful.
