Water Breathing
From NexusWiki
| Water Breathing | ||||
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Your affinity with water is such that you are now able to breathe underwater and no longer suffer any penalties when moving through it.
This ability allows you to move through any water square without spending any Action Points. It is a permanent, innate ability and not a Status Effect.
When in water, the character with this skill is required to spend 1 AP in order to not drown after fifteen minutes. That means that for each AP gained in fifteen minutes, it will be lost. Also, the AP is spent in this fashion before it is gained due to a normal AP cycle. Therefore, should a character with this skill end up in water with 0 AP, s/he will drown due to the lack of AP.
The River of Dust in Nifleheim, and Firmament squares in Nimbus count as water for this skill.
The Mortal skill Swim is not a prerequisite to this skill.
The Elementalist ran as fast as he could from the Infernal Behemoth following him. To anyone else, perhaps, a futile gesture, but...
"You can keep running, but I'll still find you!" the demon yelled out from above. "I could do this all day!" The Elementalist tried as hard as he could to ignore the demon. Just a few more yards, a few more yards! the Elementalist thought, desperately looking for the ocean.
Finally, he saw the waterfront. The Elementalist made a final mad dash to the water, and began running into it, moving as if the water wasn't there. As he moved into deeper water, the Elementalist breathed a sigh of relief, and began slowing his pace. He could see the demon hovering above, hoping to wait him out. He couldn't help but think to himself, You can keep flying, but I can stay under here all day...
| Earth | Earthquake || Summon Homonculus || Summon Rocky Servitor → Summon Stone Champion |
| Fire | Fire Resistance || Summon Ember || Summon Fiery Servitor → Summon Holocaust |
| Air | Fly || Summon Cirri || Summon Aerial Servitor → Summon Hurricane |
| Water | Water Breathing || Summon Naiad || Summon Aquatic Servitor → Summon Hydrodragon |
