Weapon Mastery

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Weapon Mastery
Purchase
Class(es)

Myrmidon, Divine Champion

Prerequisites

None

CP Cost 20/30
Use
MP Cost -
AP Cost -
Effect(s)
  • Provides the user a permanent +5% chance to hit with any weapon.


This ability grants the character an additional chance to hit with any and all weaponry he touches. This is an innate ability and is always on.

Note: This to hit bonus does not apply to Hand to Hand nor Spell attacks.

CP Cost:

When you take them apart, they're all the same. Handle, holster, tip. The blade was no different from the ballistic. You hold here, you point at the target, you pull the trigger. Trigger is the only real difference. Trigger can be forward, trigger can be back. Trigger can be a sudden pull. Even your foot has a trigger. But the trigger's not the trick. Trick is the aiming. But after a while, the aiming comes naturally. Simply point your tip and pull the trigger.

Another sound, another one down.

When you take them apart, they're all the same.

Myrmidon Skills
Divine Champion Skills
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